Aug 11 2015 Feedback.
Contents
 
Reference Guide
Getting Started
Protein Structure
Molecular Graphics
 Molecule Represenations
 Meshes, Surfaces and Grobs
 Color
 Lighting
 3D Stereo
 3D Printing
 Labels
 Distances and Angles
 Graphics Effects
 Graphics Shortcuts
 Move Buttons
 Clipping Tools
 Layers
 High Quality Images
 Movie Making
Slides & ActiveICM
Sequences & Alignments
Tutorials
 
Index
PrevICM User's Guide
4 Molecular Graphics
Next

In this chapter we describe how to make beautiful graphical representations of molecules and manipulate them in the 3D graphics window. This includes how to change color, light, represenations, clipping planes, and how to use built in graphics effects. We also teach how to label and annotate molecules displayed in the graphical user interface.

Chapter Contents:


Prev
Identify Ligand Pockets
Home
Up
Next
Molecule Represenations

Copyright© 1989-2015, Molsoft,LLC - All Rights Reserved.
This document contains proprietary and confidential information of Molsoft, LLC.
The content of this document may not be disclosed to third parties, copied or duplicated in any form,
in whole or in part, without the prior written permission from Molsoft, LLC.