Aug 11 2015 Feedback.
Contents
 
Reference Guide
Getting Started
Protein Structure
Molecular Graphics
 Molecule Represenations
 Meshes, Surfaces and Grobs
 Color
 Lighting
 3D Stereo
 3D Printing
 Labels
 Distances and Angles
 Graphics Effects
 Graphics Shortcuts
 Move Buttons
 Clipping Tools
 Layers
 High Quality Images
 Movie Making
Slides & ActiveICM
Sequences & Alignments
Tutorials
 
Index
PrevICM User's Guide
4.4 Lighting
Next

Available in the following product(s): ICM-Browser | ICM-Browser-Pro | ICM-Pro

These options are in the light tab

CLick and drag the sliders to change the lighting. You can also save your preferred lighting settings and return to default.

Shine - shininess property of the solid material

Ambient - ambient light intensity of RGB for ambient light

Diffuse - diffuse light intensity of RGB for diffuse light

Spec - specular light intensity of RGB for specular light

Alpha - transparency setting for grob

A-Bright - light intensity shinning on grob

X and Y - Change the position of the light source in the graphics window


Prev
Background Image
Home
Up
Next
3D Stereo

Copyright© 1989-2015, Molsoft,LLC - All Rights Reserved.
This document contains proprietary and confidential information of Molsoft, LLC.
The content of this document may not be disclosed to third parties, copied or duplicated in any form,
in whole or in part, without the prior written permission from Molsoft, LLC.