Mar 10 2017
These options are in the light tab
CLick and drag the sliders to change the lighting. You can also save your preferred lighting settings and return to default.
Shine - shininess property of the solid material
Ambient - ambient light intensity of RGB for ambient light
Diffuse - diffuse light intensity of RGB for diffuse light
Spec - specular light intensity of RGB for specular light
Alpha - transparency setting for grob
A-Bright - light intensity shinning on grob
X and Y - Change the position of the light source in the graphics window
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